Step 01) Execute Photoshop program, and then select menu File > New command. Then, New window is shown. Set Size = 512x512, Resolution = 72, Color Mode = RGB, and then click OK button.
Step 02) Select Fore Color on left Tool Bar. Set the Fore Color = RGB(128, 128, 128).
Step 03) Insert new layer using Create New Layer command, and then paint whole texture area with Fore Color using Paint Bucket Tool on the left Tool Bar.
Step 04) Select menu Filter > Noise > Add Noise filter.
Step 05) Add Noise window is shown. Set Amount = 4 and Distribution = Gaussian.
Step 06) For reference, Distribution = Uniform generates equally distributed noise.
Today, Add Noise filter was used to create a simple metallic game texture. Next tutorial will use two filters to create more interesting metallic texture.